STEAM Education
The STEAM approach in education is an interdisciplinary approach to learning that integrates science, technology, engineering, arts, and mathematics into a cohesive and interconnected curriculum. The goal of STEAM education is to prepare students for the complex and rapidly changing world by fostering critical thinking, creativity, collaboration, and problem-solving skills.
Check out LEARN/RECIT Digital Competency in Action site for more STEAM, robotics and coding resources.
Teacher Resources

LEARN’s 7th Open Creative Space Live #CardboardConstruction
This is a recording of a livestream for Cardboard Construction

Open Creative Space LIVE – #CrankyContraptions
Join the LEARN-RÉCIT Provincial Service for the Anglophone Community as they dive deep into the world of motion mechanics. We explored how to make technical



LEARN OCS MarbleMaze Pinball machine parts in action
This video is about LEARN OCS Marble Maze Pinball machine parts in action.

Open Creative Space LIVE Exploring Balance
In this virtual makerspace, the LEARN team is Exploring Balance with balancing sculptures, mobiles, homo-polar motors, and much more. We will focus our exploration on

Open Creative Space LIVE Stop Motion
We explore Stop Motion during this live stream. We shared ideas, resources, and setup. With #StopMotion, kids love the process and the opportunity to express

Back to school… Almost! – Sample StopMotion
This video is the finished result of a StopMotion project using the iMotion APP.
STEAM Collections
Workshops
Social Sciences Coffee BreakRÉCITSocial Sciences
Social Sciences Coffee BreakRÉCITSocial Sciences
Social Sciences Coffee BreakRÉCITSocial Sciences
Parks Canada presents Beluga of the St. LawrenceOutdoor EducationParks CanadaScience
Empowering Classrooms with AI & UDL: Flexible Strategies for Languages and Social SciencesFrançaisFrançais, langue secondelangue secondeRÉCITSocial Sciences
4190 rue Garand, Suite 201, Laval, Québec, H7L 5Z6





