STEAM Education
The STEAM approach in education is an interdisciplinary approach to learning that integrates science, technology, engineering, arts, and mathematics into a cohesive and interconnected curriculum. The goal of STEAM education is to prepare students for the complex and rapidly changing world by fostering critical thinking, creativity, collaboration, and problem-solving skills.
Check out LEARN/RECIT Digital Competency in Action site for more STEAM, robotics and coding resources.
Teacher Resources

ShiftED Podcasts: A Conversation with Zak Likely
A conversation with ESSB’s Math and Science consultant Zak Likely to discuss how our most eastern English school board is coping with the ever-changing reality

ShiftED Podcast: A Conversation with Tom Rhymes of LBPSB
A conversation with LBPSB’s Tom Rhymes about teaching and learning during the pandemic.

Full STEAM Ahead: Engaging Young Students Online
Teaching might have changed over the past few months, but our students’ needs haven’t. What will be the hook that makes the distance, the screen,

Learning Landscapes – Vol 5 No 1 (2011): Mind, Brain and Education: Implications for Educators
This issue shows the convergence among the fields of psychology, education and neuroscience, how this is deepening what we know about learning, and how this




Marble Run – Children as Engineers
Marble runs were apart of a case study with SWLSB educators for STEAM in K
STEAM Collections
Workshops
Social Sciences Coffee BreakRÉCITSocial Sciences
Social Sciences Coffee BreakRÉCITSocial Sciences
Social Sciences Coffee BreakRÉCITSocial Sciences
Parks Canada presents Beluga of the St. LawrenceOutdoor EducationParks CanadaScience
Empowering Classrooms with AI & UDL: Flexible Strategies for Languages and Social SciencesFrançaisFrançais, langue secondelangue secondeRÉCITSocial Sciences
4190 rue Garand, Suite 201, Laval, Québec, H7L 5Z6





