STEAM Education

The STEAM approach in education is an interdisciplinary approach to learning that integrates science, technology, engineering, arts, and mathematics into a cohesive and interconnected curriculum. The goal of STEAM education is to prepare students for the complex and rapidly changing world by fostering critical thinking, creativity, collaboration, and problem-solving skills.

Check out LEARN/RECIT Digital Competency in Action site for more STEAM, robotics and coding resources.

Teacher Resources

Open Creative Spaces

Presentation slides with embedded links to provide challenges for STEAM activities including paper circuits, e-textile creations, interactive posters, low-tech storytelling, and robotics.

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Scratch Jr Code Along

This video tutorial enables those new to Scratch Jr. to “code-along” with a simple introduction to the Scratch Jr. interface and block programming.

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STEAM Collections